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  • The Sign of the Beaver | Mini Project-Based Novel Study with Character Tracker

    The Sign of the Beaver | Mini Project-Based Novel Study with Character Tracker

    $7.00

    One to Three Sessions. Real learning.

    Transform a single afternoon into meaningful exploration of frontier friendship. Students analyze gift exchanges, research traditional plants, and build model snares to understand survival physics.

    What’s Included:

    • 3 complete activities (gifts analysis, edible plants, snare physics)
    • Character Development Tracker showing how Matt and Attean’s views shift
    • Discussion questions for grades 3-5 and 6-9
    • Novel summary and teaching notes
    • 15 pages

    Perfect for: Book clubs, co-op meetings, quick units, or testing this teaching approach before committing to the comprehensive study.

    Time: 1-3 hours | Ages: Grades 3-9

    Note: The Character Development Tracker also appears in the comprehensive study.

  • Sign of the Beaver Project-Based Novel Study

    Sign of the Beaver Project-Based Novel Study

    $23.00

    Transform The Sign of the Beaver into weeks of hands-on learning. Students assess survival skills, build working traps, investigate treaties, plan Indigenous gardens, and analyze cross-cultural friendship.

    What’s Included:

    • 7 Core Activities (survival, teaching exchange, Robinson Crusoe, treaties, friendship, identity, isolation)
    • 6 Enrichment Activities (Three Sisters garden, economics, storytelling, seasonal survival, symbols, ecology)
    • 3 STEM Labs (wilderness science, forest ecology, traditional technology)
    • Complete Student Manual with 8 graphic organizers
    • 4 flexible timelines (2-10 weeks)
    • 82 pages

    Perfect for: Homeschool families, classroom enrichment, co-ops, unit studies on frontier life or Native American cultures.

    Time: 2-10 weeks (flexible) | Ages: Grades 3-9

  • Chasing Vermeer Project-Based Novel Study: Grades 3-12

    Chasing Vermeer Project-Based Novel Study: Grades 3-12

    $21.00

    Transform literature into adventure with this comprehensive project-based study of Chasing Vermeer.

    30+ hands-on activities blend reading, math, art, and mystery-solving for grades 3-12. Multi-level differentiation means one resource works for entire families or mixed-age classrooms. Includes complete student worksheets, assessment rubrics, and flexible timing options (3-10 weeks). Turn vocabulary into museum exhibits, geometry into art authentication, and character analysis into real detective work. No prep required – just print and explore!

  • Mill Workers' Challenge: Interactive Industrial Revolution Escape Room & Learning Quest

    Mill Workers’ Challenge: Interactive Industrial Revolution Escape Room & Learning Quest

    $8.00

    Transform your Industrial Revolution unit into an engaging historical mystery! Students solve authentic 1845 puzzles while exploring the tensions between traditional craftsmanship and industrial production in Lowell, Massachusetts. What’s Included: 4 interactive historical stations with authentic period challenges Student activity sheets with step-by-step guidance Teacher verification guide with answers and hints Student checklist for progress…