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  • Grammar in the Psalms: Eight Parts of Speech Through Psalm 1 (Differentiated for Grades K-12)

    Grammar in the Psalms: Eight Parts of Speech Through Psalm 1 (Differentiated for Grades K-12)

    $4.00

    Teach grammar through the beauty of ancient Hebrew poetry. This differentiated unit uses Psalm 1 to explore nouns, verbs, adjectives, and more across three levels, from elementary identification to high school literary analysis. Includes complete answer key.

  • The Sign of the Beaver | Mini Project-Based Novel Study with Character Tracker

    The Sign of the Beaver | Mini Project-Based Novel Study with Character Tracker

    $7.00

    One to Three Sessions. Real learning.

    Transform a single afternoon into meaningful exploration of frontier friendship. Students analyze gift exchanges, research traditional plants, and build model snares to understand survival physics.

    What’s Included:

    • 3 complete activities (gifts analysis, edible plants, snare physics)
    • Character Development Tracker showing how Matt and Attean’s views shift
    • Discussion questions for grades 3-5 and 6-9
    • Novel summary and teaching notes
    • 15 pages

    Perfect for: Book clubs, co-op meetings, quick units, or testing this teaching approach before committing to the comprehensive study.

    Time: 1-3 hours | Ages: Grades 3-9

    Note: The Character Development Tracker also appears in the comprehensive study.

  • Sign of the Beaver Project-Based Novel Study

    Sign of the Beaver Project-Based Novel Study

    $23.00

    Transform The Sign of the Beaver into weeks of hands-on learning. Students assess survival skills, build working traps, investigate treaties, plan Indigenous gardens, and analyze cross-cultural friendship.

    What’s Included:

    • 7 Core Activities (survival, teaching exchange, Robinson Crusoe, treaties, friendship, identity, isolation)
    • 6 Enrichment Activities (Three Sisters garden, economics, storytelling, seasonal survival, symbols, ecology)
    • 3 STEM Labs (wilderness science, forest ecology, traditional technology)
    • Complete Student Manual with 8 graphic organizers
    • 4 flexible timelines (2-10 weeks)
    • 82 pages

    Perfect for: Homeschool families, classroom enrichment, co-ops, unit studies on frontier life or Native American cultures.

    Time: 2-10 weeks (flexible) | Ages: Grades 3-9

  • Fire Safety Scavenger Hunt & Relay Game | Family Activities

    Fire Safety Scavenger Hunt & Relay Game | Family Activities

    $3.00

    Fire Safety Family Scavenger Hunt & Action Relay — Send home this practical, hands-on fire safety unit or use it as an interactive life skills lesson. Six family missions cover real-world safety (grease fires, smoke alarms, escape plans, fire extinguishers, first aid) plus an active relay game that makes “Stop, Drop, Roll” and “Get Low and Go” unforgettable. Perfect for Fire Prevention Week, safety units, or year-round family engagement. Print and go!

  • The Notorious Benedict Arnold Novel Companion Guide for grades 6-12

    The Notorious Benedict Arnold Novel Companion Guide for grades 6-12

    $3.00

    24-page companion guide for The Notorious Benedict Arnold by Steve Sheinkin. Includes differentiated analysis & comprehension worksheets (Grades 6-12), answer key, rubrics, and 2 project options. Perfect for homeschool, classroom, or book clubs exploring Revolutionary War history and moral complexity.

  • Mob Mentality: Understanding Group Dynamics Through History

    Mob Mentality: Understanding Group Dynamics Through History

    $27.00

    Mob Mentality: Understanding Group Dynamics Through History – Complete Curriculum Guide (Grades 3-12)

    Transform students into critical thinkers using the Salem Witch Trials as a foundation to understand mob mentality across history and today’s digital world. This 68-page differentiated curriculum includes core lessons, enrichment projects, and assessment tools for both classroom and homeschool use. Students analyze historical patterns, examine social media echo chambers, and develop strategies for independent thinking. Features flexible implementation timelines (2 days to 8 weeks), grade-specific adaptations, and real-world applications connecting colonial crowd psychology to contemporary peer pressure and digital citizenship. Ready to print and teach immediately.

    Key Topics: Salem Witch Trials, group psychology, peer pressure, media literacy, critical thinking, historical analysis, social influence, moral courage, digital echo chambers, conformity studies.

  • White Mountains Explorer: New Hampshire History, STEM Labs, and Mini Unit Study

    White Mountains Explorer: New Hampshire History, STEM Labs, and Mini Unit Study

    $8.00

    Explore the White Mountains of New Hampshire through this immersive 5–7 day (can be easily expanded) mini unit packed with STEM labs, virtual hikes, and hands-on projects.

    Perfect for homeschoolers, classrooms, or families, this flexible guide covers state history, geography, weather, and engineering—plus optional real-world experiences and 2–3 weeks of extensions. Designed for ages 8–14+, adaptable for all!

    This is a digital file, if you would like a print version grab a paperback here.

  • Art History Trivia: 120+ Interactive Cards & Game Guide

    Art History Trivia: 120+ Interactive Cards & Game Guide

    $4.99

    120+ trivia cards covering 16 art history topics: Art Basics & Definitions, Ancient Egyptian, Greek, Roman, African, Chinese, Medieval, Renaissance, Impressionism, Cubism, Surrealism, Pop Art, Famous Artists, Masterpieces, Art Terms & Techniques, and Artist Biographies (e.g., Van Gogh, O’Keeffe, Dalí). Includes a versatile game guide with formats like Jeopardy and Timeline Challenge.

    Perfect for teachers, homeschoolers, and families. No-prep, interactive learning for grades 5–12!